
The Clean Design 2006 contest is seeking graphic designers to create a postcard design that conveys clean design gets better results.
As simple as it sounds, we believe that a significant first step in cutting print waste is to actually conceptualize and design printed media in an uncluttered direct way, so that the all important message is clear and concise upon first glance, therefore requiring less printing over time in order to get the message across more effectively.
Leigh Duncan has a good article at gotomedia called Five Experience Fundamentals:
It's easy to forget, in a world of incredible possibility and infinite creativity, the power of simplicity and the importance of a solid customer experience foundation. This is especially true related to online user experience, where the dust around Web 2.0 hasn't quite settled. As we look forward in anticipation of what's to come, it's important not to lose sight of managing the founding elements of customer experience.
Jeremy Zawodny's latest post: Make Sure You're Not Building A Carboat gives a great analogy by Caterina of flickr fame.
I'm a big fan of consumer products that have one very clear and easy to articulate purpose. If you ever find yourself in the midst of building something that seems to be lacking that clarity, make sure to stop and ask yourself if you're building a carboat.
Via usernomics, the iCare S-Series phone is designed for the elderly:
Here is a good article called the High Cost of Complexity:
One the best ways to conserve time and energy in an organization as well in our personal lives is to keep things simple. The more products and variations of products we sell, the more complex we make things. We multiply our inventory, work in progress, suppliers, overhead and hidden costs. If you have to seek out new customers for your new products, it is worse. There is a high initial cost in recruiting new customers.